Creates a new LineBox instance
Width of the box
Height of the box
Depth of the box, drawn towards negative z
Color of the box edges
Whether to draw dashed instead of solid lines (default: true)
Frees the GPU resources held by the box's geometry and material(s)
StaticcreateCreates the edge geometry of a box spanning (0, 0, 0) to (x, y, z)
Width of the box
Height of the box
Depth of the box, unnegated
BufferGeometry holding the box's 12 edges as line segment pairs
Axis-aligned wireframe box, used for the build volume outline and the bounding box around the rendered G-code model
Remarks
Only the 12 edges are drawn, no faces. The box spans from the origin to (x, y, -z): the depth is negated to match the scene's z-flip convention (see BuildVolume.createAxes), so callers pass their world-space depth as a positive number.